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	<title>Muse: A parallel agent-based simulation environment &#187; C#</title>
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		<title>MuseNET in the Works!</title>
		<link>http://musesimulation.org/2009/11/musenet-in-the-works/</link>
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		<pubDate>Fri, 13 Nov 2009 09:44:40 +0000</pubDate>
		<dc:creator>mez</dc:creator>
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		<category><![CDATA[C#]]></category>
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		<description><![CDATA[
It has been a while since I have posted an article, but that&#8217;s what happens when you graduate
and start work.
Anyways, fear not I have great news. Due to work, I have been learning .NET C# and absolutely love the language and the polish feel it has. I had so much fun learning C# that I [...]]]></description>
			<content:encoded><![CDATA[<p><img class=" alignleft" title=".net logo" src="http://bloggingabout.net/cfs-filesystemfile.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/erwyn/NET-Logo.png" alt=".NET logo" width="197" height="49" /></p>
<p>It has been a while since I have posted an article, but that&#8217;s what happens when you graduate<br />
and start work.</p>
<p>Anyways, fear not I have great news. Due to work, I have been learning .NET C# and absolutely love the language and the polish feel it has. I had so much fun learning C# that I have decided to start porting MUSE over to the .NET framework. Soon MUSE will be able to run on Window Clusters! There will be many features not include in MUSE c++ version. The feature list is not finalized, but I am in the early phase and currently have bare framework up and working. However, this does not include parallel simulations yet! Stay tuned for more updates.</p>
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